AI Insights · Timothy · April 2022
Top Down Games Performance in Europe Q1 2022
Explore the performance trends of the top 5 top-down games in Europe during Q1 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the top 5 top-down games on the unified platform in Europe showcased diverse trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on Sensor Tower data.
Count Masters: Crowd Runner 3D from Freeplay LLC saw a varied performance throughout the quarter. Weekly revenue started at around $2.8K, gradually decreasing to approximately $1.4K by the end of March. Downloads peaked at over 919K in late January but decreased to around 582K by the end of the quarter. Active users experienced fluctuations, starting at nearly 2M and peaking at about 2.2M in early March before settling around 1.7M by late March.
Paper Fold by AI Games FZ exhibited notable trends. Revenue peaked at $622 in the first week of January but then saw a reduction, stabilizing around $65 by the end of March. Downloads were highest in mid-January at over 1M, dropping to about 223K by the end of the quarter. Active users showed a similar pattern, peaking at approximately 2.6M in late January before declining to just over 1M.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. maintained relatively stable revenue, starting at about $41.5K and ending the quarter at around $33.7K. Downloads decreased steadily from 918K in late December to 391K by the end of March. Active users showed a downward trend, beginning at 5.9M and settling at around 3.8M by the end of the quarter.
Snake.io - Fun Online Snake by Kooapps demonstrated consistent revenue, starting at $2.3K and fluctuating slightly, ending at $2.6K. Downloads peaked at 844K in late January, decreasing to around 416K by the quarter's end. Active users followed a similar trend, peaking at over 4.4M at the end of January and gradually declining to about 3.3M.
Among Us! from InnerSloth LLC experienced a decline in revenue, starting at $11.6K and dropping to approximately $3.9K by the end of March. Downloads began at 741K in late December and fluctuated, ending at around 489K. Active users showed a gradual decline from nearly 2.7M to approximately 1.8M by the end of the quarter.
These insights illustrate the diverse performance metrics of top-down games in Europe during Q1 2022. For more detailed analysis and insights, visit Sensor Tower.